AI tool comparison
Clide vs DOOM MCP
Which one should you ship with? Here is the side-by-side panel verdict, pricing read, reviewer split, and community vote comparison.
Developer Tools
Clide
AI-native Mac terminal: grid-layout panes, agent that drives your shells
75%
Panel ship
—
Community
Free
Entry
Clide is a native macOS terminal app that rethinks the terminal experience for the agent era. Instead of bolting AI onto an existing terminal, Clide builds around it: an AI pair-developer lives in a side panel alongside a customizable grid of up to 6×6 terminal panes. The AI can read terminal scrollback, preview files, and execute commands into any pane—with user confirmation—making it a genuine collaborator rather than a glorified autocomplete. Built with SwiftTerm, AppKit, and SwiftUI (explicitly not Electron), Clide is genuinely native—fast, memory-efficient, and system-integrated. Drag files from Finder into the AI chat, use the screenshot HUD to share visual context, speak commands via voice input, and rely on workspace memory that persists across sessions. Zero telemetry. Free. What separates Clide from tools like Claude Code or Cursor is its terminal-centric model: rather than AI owning the editor and calling a shell, Clide keeps the shell primary and lets the AI reach into it. For server-side developers, sysadmins, and anyone who actually lives in a terminal, this architecture is more natural and less footprint-heavy than spinning up a full IDE for AI assistance.
Developer Tools
DOOM MCP
Play DOOM inline inside Claude or ChatGPT — full game, no browser needed
75%
Panel ship
—
Community
Free
Entry
Chris Nager built a fully playable DOOM that runs as an MCP (Model Context Protocol) app, rendering inline inside Claude and ChatGPT without a separate browser tab. The architecture uses two MCP tools — create_doom_session for inline-capable hosts and get_doom_launch_url as a browser fallback — combined with cloudflare/doom-wasm for the game runtime and a signed token system that maintains session state across both surfaces. The result is the same session whether you're playing inline or in a tab. The key technical challenge was avoiding iframe and CSP (Content Security Policy) issues. Rather than embedding a browser page inside the MCP iframe, the DOOM canvas runs directly inside the host's iframe — a subtle but critical distinction that resolved a class of rendering and input-handling bugs. The final implementation is intentionally stripped down: no save/load, no persistence adapters, just stable playable DOOM. Beyond the novelty, this project is a concrete demonstration that MCP apps are interactive surfaces, not just tool-calling JSON endpoints. The progressive enhancement pattern — same signed-token foundation serving both inline and browser modes — is a reusable architecture for any game or interactive experience that wants to live inside an AI assistant. Nager open-sourced the implementation and the blog post is a detailed technical breakdown.
Reviewer scorecard
“Clide nails the architecture: terminal-first, AI as assistant rather than owner. The native SwiftUI build means it's fast and doesn't eat 4GB of RAM like Electron alternatives. Grid panes plus agent control is exactly what I want for complex multi-process debugging sessions.”
“The signed-token progressive enhancement pattern is the part worth stealing. This is a clean reference architecture for MCP interactive apps, and DOOM just happens to be the demo case.”
“Day-one Product Hunt launch with 11 followers means this is extremely unproven. The grid + AI concept is compelling but implementation bugs in a terminal app can destroy your work. Wait for a few months of community testing before trusting it with production servers.”
“Fun proof of concept but let's be honest: if your AI assistant is hosting a DOOM session, something has gone wrong with your productivity. The MCP-as-interactive-surface insight is real, but this specific app has no utility.”
“The terminal isn't going away—it's getting AI co-pilots. Clide represents a category of tools that meet systems developers where they already work rather than pulling them into new IDEs. Native, agentic, terminal-first: this is what the shell looks like in 2026.”
“Every major compute platform's pivot point is when it runs DOOM. MCP running DOOM means MCP is a real platform now. The implications for interactive AI-embedded experiences are significant.”
“Voice input, drag-and-drop files, screenshot sharing into the AI context—Clide is thoughtfully designed for humans who actually use terminals. The grid layout alone would make it worth trying. Free with zero telemetry is a bonus.”
“As someone who thinks about interactive experiences, the idea of game-like UI living inside an AI context is genuinely exciting. This is a crude ancestor of what interactive AI-native media could become.”
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