AI tool comparison
DOOM MCP vs SmolLM3
Which one should you ship with? Here is the side-by-side panel verdict, pricing read, reviewer split, and community vote comparison.
Developer Tools
DOOM MCP
Play DOOM inline inside Claude or ChatGPT — full game, no browser needed
75%
Panel ship
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Community
Free
Entry
Chris Nager built a fully playable DOOM that runs as an MCP (Model Context Protocol) app, rendering inline inside Claude and ChatGPT without a separate browser tab. The architecture uses two MCP tools — create_doom_session for inline-capable hosts and get_doom_launch_url as a browser fallback — combined with cloudflare/doom-wasm for the game runtime and a signed token system that maintains session state across both surfaces. The result is the same session whether you're playing inline or in a tab. The key technical challenge was avoiding iframe and CSP (Content Security Policy) issues. Rather than embedding a browser page inside the MCP iframe, the DOOM canvas runs directly inside the host's iframe — a subtle but critical distinction that resolved a class of rendering and input-handling bugs. The final implementation is intentionally stripped down: no save/load, no persistence adapters, just stable playable DOOM. Beyond the novelty, this project is a concrete demonstration that MCP apps are interactive surfaces, not just tool-calling JSON endpoints. The progressive enhancement pattern — same signed-token foundation serving both inline and browser modes — is a reusable architecture for any game or interactive experience that wants to live inside an AI assistant. Nager open-sourced the implementation and the blog post is a detailed technical breakdown.
Developer Tools
SmolLM3
3B open-source model that punches above its weight class
75%
Panel ship
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Community
Free
Entry
SmolLM3 is a 3-billion parameter open-source language model from Hugging Face, released under Apache 2.0 and optimized to run and fine-tune on consumer GPUs. It claims state-of-the-art benchmark performance among sub-4B models on MMLU, HumanEval, and GSM8K. The model is designed as a practical on-device or edge-deployable base for developers who need a capable small model without cloud API dependency.
Reviewer scorecard
“The signed-token progressive enhancement pattern is the part worth stealing. This is a clean reference architecture for MCP interactive apps, and DOOM just happens to be the demo case.”
“The primitive here is clean: a compact, genuinely capable base LM you can run locally, fine-tune on a single GPU, and ship without paying per-token to anyone. The DX bet is correct — Apache 2.0 means no legal gymnastics, and the Hugging Face ecosystem integration means you're one `from_pretrained` call from running inference. The moment of truth is fine-tuning on a domain dataset without a cloud bill, and SmolLM3 survives that test where Llama-scale models don't on consumer hardware. The specific decision that earns the ship: they didn't over-parameterize to chase leaderboard optics — 3B is a principled constraint, not a compromise.”
“Fun proof of concept but let's be honest: if your AI assistant is hosting a DOOM session, something has gone wrong with your productivity. The MCP-as-interactive-surface insight is real, but this specific app has no utility.”
“Direct competitors are Phi-3-mini, Gemma-3-2B, and Qwen2.5-3B — this is a crowded sub-4B lane and 'state-of-the-art on MMLU' is a claim every model in this class makes, usually with benchmark conditions tailored to their training data. The scenario where this breaks is anything requiring multi-step reasoning over long context in production — 3B models still collapse on tool-call chains and complex instruction following. What kills this in 12 months isn't a competitor, it's model providers shipping 8B quantized models that run just as fast on the same hardware, making the 3B tier irrelevant. That said, Apache 2.0 plus real fine-tuning ergonomics is a legitimate differentiator today, so this ships — narrowly.”
“Every major compute platform's pivot point is when it runs DOOM. MCP running DOOM means MCP is a real platform now. The implications for interactive AI-embedded experiences are significant.”
“The thesis SmolLM3 bets on: by 2027, most inference runs at the edge or on-device, and the bottleneck is capable small models with permissive licensing, not frontier model capability. That's a falsifiable and plausible claim — the trend line is inference hardware commoditization, and SmolLM3 is on-time, not early, to it. The second-order effect that matters is redistribution of AI capability away from API gatekeepers toward individuals and small teams who can now fine-tune and deploy without cloud dependency — that shifts bargaining power meaningfully. The dependency that has to hold: consumer GPU memory keeps improving faster than model sizes scale, and no major platform ships an embedded fine-tunable model that makes this redundant. It's a real bet, not a vibe.”
“As someone who thinks about interactive experiences, the idea of game-like UI living inside an AI context is genuinely exciting. This is a crude ancestor of what interactive AI-native media could become.”
“There's no business here in the traditional sense — this is a research artifact and community play from Hugging Face, not a product with a buyer and a check. The moat question answers itself: Apache 2.0 means anyone can fork, redistribute, and productize without Hugging Face capturing any of the value. Hugging Face's actual business is the Hub infrastructure, enterprise contracts, and inference endpoints — SmolLM3 is distribution for those products, not a revenue line itself. If you're evaluating whether to build a business on top of SmolLM3, the answer is that the model layer has no defensibility the moment Phi-4-mini or Gemma-4 drops; build on the application layer or don't build at all. Skip as a business, ship as infrastructure.”
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