Compare/DOOM MCP vs Liveblocks AI Presence

AI tool comparison

DOOM MCP vs Liveblocks AI Presence

Which one should you ship with? Here is the side-by-side panel verdict, pricing read, reviewer split, and community vote comparison.

D

Developer Tools

DOOM MCP

Play DOOM inline inside Claude or ChatGPT — full game, no browser needed

Ship

75%

Panel ship

Community

Free

Entry

Chris Nager built a fully playable DOOM that runs as an MCP (Model Context Protocol) app, rendering inline inside Claude and ChatGPT without a separate browser tab. The architecture uses two MCP tools — create_doom_session for inline-capable hosts and get_doom_launch_url as a browser fallback — combined with cloudflare/doom-wasm for the game runtime and a signed token system that maintains session state across both surfaces. The result is the same session whether you're playing inline or in a tab. The key technical challenge was avoiding iframe and CSP (Content Security Policy) issues. Rather than embedding a browser page inside the MCP iframe, the DOOM canvas runs directly inside the host's iframe — a subtle but critical distinction that resolved a class of rendering and input-handling bugs. The final implementation is intentionally stripped down: no save/load, no persistence adapters, just stable playable DOOM. Beyond the novelty, this project is a concrete demonstration that MCP apps are interactive surfaces, not just tool-calling JSON endpoints. The progressive enhancement pattern — same signed-token foundation serving both inline and browser modes — is a reusable architecture for any game or interactive experience that wants to live inside an AI assistant. Nager open-sourced the implementation and the blog post is a detailed technical breakdown.

L

Developer Tools

Liveblocks AI Presence

Give AI agents visible cursors so they feel like real collaborators

Ship

100%

Panel ship

Community

Free

Entry

Liveblocks AI Presence extends the existing Liveblocks real-time collaboration SDK to let AI agents appear as named, cursored participants alongside human users in web apps. Developers wire it in through a single React hook with no backend changes required. It treats AI as a first-class presence participant rather than a background process, making agent activity visible and legible to human collaborators.

Decision
DOOM MCP
Liveblocks AI Presence
Panel verdict
Ship · 3 ship / 1 skip
Ship · 4 ship / 0 skip
Community
No community votes yet
No community votes yet
Pricing
Free / Open Source
Free tier available / Pro from $99/mo / Enterprise custom — pricing follows existing Liveblocks plans
Best for
Play DOOM inline inside Claude or ChatGPT — full game, no browser needed
Give AI agents visible cursors so they feel like real collaborators
Category
Developer Tools
Developer Tools

Reviewer scorecard

Builder
80/100 · ship

The signed-token progressive enhancement pattern is the part worth stealing. This is a clean reference architecture for MCP interactive apps, and DOOM just happens to be the demo case.

82/100 · ship

The primitive is clean: a React hook that injects an AI agent into Liveblocks' existing presence layer, giving it a cursor, a name, and a selection state — no new backend surface, no second SDK to wrangle. The DX bet is correct: they put the complexity in the abstraction, not in the integration. The moment of truth is a single `useAIPresence` call and your agent has a visible cursor within minutes. You could not replicate this on a weekend — Liveblocks' CRDT sync layer and multiplexed WebSocket infra are the actual hard part, and this just exposes a new participant type on top of it. The specific decision that earns the ship: they didn't add a new API, they extended the existing presence model — that's the right call architecturally.

Skeptic
45/100 · skip

Fun proof of concept but let's be honest: if your AI assistant is hosting a DOOM session, something has gone wrong with your productivity. The MCP-as-interactive-surface insight is real, but this specific app has no utility.

74/100 · ship

The direct competitor here is 'just log what your AI is doing in a sidebar,' which is what most teams ship today. AI Presence beats that because the presence metaphor maps to user mental models already trained by Figma and Google Docs — a cursor is legible in a way a log entry isn't. The scenario where this breaks is any app where the AI agent operates faster than human perception — a cursor flickering across a document at 200 tokens per second is noise, not signal, and Liveblocks hasn't shown throttling primitives in the demo. What kills this in 12 months: the underlying model providers build native multi-agent orchestration UIs and presence becomes a solved layer in the stack, not a differentiator. To be wrong about that, Liveblocks would need to own enough of the collaboration infra that switching costs make their presence layer the default regardless.

Futurist
80/100 · ship

Every major compute platform's pivot point is when it runs DOOM. MCP running DOOM means MCP is a real platform now. The implications for interactive AI-embedded experiences are significant.

80/100 · ship

The thesis here is falsifiable: by 2027, human-AI collaborative interfaces will require agents to express intent spatially, not just textually, because human coordination evolved around physical co-presence cues — gaze, gesture, position. If that's true, AI Presence is infrastructure, not a feature. The dependency is that AI agents remain slow enough relative to human attention that cursor metaphors remain meaningful; if agents complete work in under 500ms, the presence layer has nothing useful to show. The second-order effect nobody is talking about: this normalizes AI agents as social participants in software, not background workers, which shifts how users attribute responsibility and trust in collaborative outputs. Liveblocks is riding the multi-agent coordination trend and they are early — most teams haven't shipped a single agentic collaborator, let alone needed to display one. The future state where this is infrastructure: any SaaS with a collaborative canvas runs AI presence the way they run user avatars today.

Creator
80/100 · ship

As someone who thinks about interactive experiences, the idea of game-like UI living inside an AI context is genuinely exciting. This is a crude ancestor of what interactive AI-native media could become.

No panel take
PM
No panel take
71/100 · ship

The job-to-be-done is singular and clear: make AI agent activity legible to human collaborators without building a custom observability layer. Onboarding survives the two-minute test if you're already on Liveblocks — the hook drops in and the agent appears; if you're not on Liveblocks, you're onboarding to an entire collaboration platform first, which is a different product decision. The completeness gap is real: this ships the presence primitive but not the interaction surface — users can see the AI cursor but the blog post doesn't address how users interrupt, redirect, or acknowledge agent actions, which means teams still have to build that layer themselves. The product has a clear opinion — agents are collaborators, not tools — and that opinion is the right one. Ship, but with the caveat that this is a primitive, not a complete human-AI collaboration solution, and teams should scope their expectations accordingly.

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