trellis-mac
Run Microsoft's image-to-3D model natively on Apple Silicon — no NVIDIA needed
The Panel's Take
trellis-mac is a community port of Microsoft's TRELLIS.2 image-to-3D model that runs entirely on Apple Silicon via PyTorch MPS — no NVIDIA GPU required. A single photo goes in, a 400,000-vertex mesh comes out in roughly 3.5 minutes on an M4 Pro, with no cloud dependencies. TRELLIS.2 is one of the strongest open-weights models for single-image 3D reconstruction, producing mesh quality that previously required either expensive NVIDIA hardware or cloud API calls. This port handles the MPS-specific tensor quirks and memory management that make running the model locally on Apple hardware nontrivial. The HN Show HN thread hit 84 points and generated active testing discussion, with multiple users confirming it runs as advertised on M1 Max and M2 Ultra hardware. For 3D artists, indie game developers, and VR/AR creators, the ability to generate production-quality meshes from reference photos on a MacBook is a meaningful workflow unlock. The bottleneck shifts from hardware access to the quality of your reference photography.
Share this verdict
trellis-mac verdict: SHIP 🚀 3 ships · 1 skip from the expert panel Full review: shiporskip.io/tool/trellis-mac-image-to-3d-apple-silicon-mps-no-nvidia-2026
Weekly AI Tool Verdicts
Get the next verdict in your inbox
7 critics review a new AI tool every day. Weekly digest — free.
Compare trellis-mac with Others
Embed this verdict
Tool makers can add a live ShipOrSkip badge to their site. Badge loads track impressions; clicks route back to this review.
<a href="https://shiporskip.io/api/badge-click/trellis-mac-image-to-3d-apple-silicon-mps-no-nvidia-2026" target="_blank" rel="noopener"><img src="https://shiporskip.io/api/badge/trellis-mac-image-to-3d-apple-silicon-mps-no-nvidia-2026" alt="trellis-mac Ship verdict on ShipOrSkip" width="360" height="90" /></a>[](https://shiporskip.io/api/badge-click/trellis-mac-image-to-3d-apple-silicon-mps-no-nvidia-2026)<iframe src="https://shiporskip.io/embed/trellis-mac-image-to-3d-apple-silicon-mps-no-nvidia-2026" title="trellis-mac ShipOrSkip verdict" width="360" height="260" style="border:0;border-radius:16px;max-width:100%;" loading="lazy"></iframe>The reviews
“Solid port work — handling MPS tensor compatibility for a model this complex isn't trivial. The 3.5-minute generation time on M4 Pro is competitive and the 400K vertex output is actually usable for game assets without heavy retopology.”
“The original TRELLIS.2 still runs faster and with higher fidelity on a dedicated NVIDIA GPU. 3.5 minutes is fine for experimentation but too slow for iterative production workflows. Also, single-image 3D reconstruction still has consistency issues with complex objects.”
“This is Apple Silicon democratization in action. The fact that state-of-the-art 3D generation now runs on laptop hardware means 3D assets will be generated ad-hoc at every creative workflow stage within two years.”
“As a 3D artist, being able to photo-scan real objects on my Mac without a render farm or API is a genuine workflow breakthrough. The mesh quality from TRELLIS.2 is good enough to use as a base for sculpting and texturing.”